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Last comments by AkoComment Tweaked SE |
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More Slight Progress
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Comments 05 1403 Hi, [URL=http://biggest-fbcndr.weiredne.info]biggest free bo...
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05/08/07 13:12
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By Ashley 140346 |
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More Editor Progress
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Great Job! I can't wait to try this ou 8) Great Job!
I can't wait to try this out, I hope, you wi...
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19/03/07 14:51
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By admin |
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Editor Foundations
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Mirro Vision Studios(tm) Hey, glad to see your making headway on your project. That ...
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10/03/07 13:19
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By admin |
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Getting Started
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MirroVision Studios Owner Comment Test! Hello,
It seems even the comments portion works, this is ...
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07/03/07 00:08
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By admin |
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Welcome to FrontPage!
Newsflash
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Written by Administrator
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Thursday, 22 March 2007 |
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Welcome to MirroVision Studios first Beta Release of a New 2D Test game Made with Game Maker 7.0 Called Super Chomps. Basically it is like Pac-Man or Ms. Pac-Man, or Jr. with new features and some steroids to enhance the fun factor of this oldie, but goodie game. Please Feel Free To Dwonload it. Here is the D/L LInk! Super Chomps Beta! Remember to Press F1 During the Game to Read the Help Screen, and to Learn More about the Beta test, and where you might be able to help out with the game. Please remember, this is only a 1 Level Beta, and is FAR From Complete yet. Once done testing, press ESC to exit game. |
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Last Updated ( Friday, 23 March 2007 )
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Ramblings, Random Thoughts, Postmortem There are no items to display
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Engines Tools Etc...
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Game Maker Tutorial How to Draw a Variable! |
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Written by Administrator
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Friday, 23 March 2007 |
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Hello, Here is how to write a variable to the screen, good for debugging a current game project... In Game Maker this is accomplished using the command draw_text(x,y,string variable); Where draw_text is the function name to call in a draw event in Game Maker, and x,y, variable are all arguments to the function. Please *NOTE* string is just letting you know that the variable either must already be of type string, or you can use a command like this: draw_text(x,y,string(some_num_variable)); which will use the string(); function inside the argument list to convert the number type of variable to a string first, then will pass this onto the draw_text function. For further information on what functions are, how to use them, please refer to the Game Maker User Manual. By: StOrM3 |
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Last Updated ( Thursday, 29 March 2007 )
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